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- /* This is a prototype of the class interface you will write.
- Generated by dspwrap.*/
- /* Copyright (c) 1992 - Rick A. Vander Kam - All rights reserved */
-
- #import <musickit/UnitGenerator.h>
-
- @interface Fir3UG : UnitGenerator
- {
- /* Instance variables go here */
- }
-
- /*
- * Methods for poking the unit generator's DSP memory arguments
- * once it is loaded into the DSP orchestra.
- */
- - setInput:(id)aPatchPoint;
- - setOutput:(id)aPatchPoint;
- - clear;
- - setBb2:(double)aDouble;
- - setBb1:(double)aDouble;
- - setBb0:(double)aDouble;
-
- /*
- * Method for "turning off" a unit generator by patching all its outputs to "sink"
- */
- - idleSelf;
-
- @end